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Trophy Guides / SILENT HILL: TOWNFALL
Official Silent Hill: Townfall cover art
TROPHY GUIDE / PS5

SILENT HILL:
TOWNFALL

A spoiler-safe platinum roadmap. Story and ending trophies stay covered until you choose to reveal them.

Official PlayStation cover art · Konami / Screen Burn · PlayStation ↗
6/10PLATINUM DIFFICULTY
37TROPHIES
15–25EST. HOURS
17MISSABLE
0ONLINE

GameCorePR editorial estimate: 6/10. Several endings, many missables and no chapter select.

01 / ROADMAP

PLATINUM ROADMAP

  1. 01 / First run · about 8 hours
    Collect all 138 items: 85 clues/documents, 13 phone numbers, 15 postcards, 18 CRTV signals and 7 containers. There is no chapter select; check each area before leaving. Get kills with all seven required weapons in this run. Defeat plenty of enemies to work toward the Abandoned ending. To combine this with Reject The Help, do not manually save at a phone after meeting Richard; autosaves still work. Leave precision challenges for a run with manual saves if needed.
  2. 02 / New Game+ · about 3 hours
    Avoid unnecessary kills and recollect clues/documents to work toward Justice: these affect the discovery-versus-kill balance each run, although collectible trophy progress carries over. Weapons must be picked up again. Keep separate saves before the late-game branches (locations hidden below). Turn on Show Time Played in Game Options and aim for under four hours; skip cutscenes, which count toward the timer. The timer pauses in the pause menu, but runs in other menus.
  3. 03 / Ending reloads · about 2 hours
    Use two separate New Game+ saves to work toward Forever, Dog and Sci-fi without restarting. The chapters and order are hidden below. Ending thresholds are not confirmed, so keep spare save slots.
  4. 04 / Cleanup
    If you miss the four-hour run or the no-phone-save challenge, plan a third quick playthrough. Finish the two no-heal chapters, craft 20 items, and clean up brick, flare, bottle and distraction trophies with manual saves for retries.
ALL FIVE ENDINGS
  • Abandoned
  • Justice
  • Forever
  • Dog
  • Sci-fi
SHOW SPOILERHIDE SPOILER · ENDING SAVE PLAN
  1. SAVE A — In Part 4, Clara Woods, Chapter 10 (“Missing Parts”), save before the Constructed Mechanical Device opens CEG Tower.
  2. SAVE B — In Part 6, Simon, Chapter 15 (“Trying Again”), save before using the red crank; keep A and B in separate slots.
  3. Finish the low-kill New Game+ run with substantially more discoveries than kills for Justice. Reload B to pursue Sci-fi and Dog separately, following their New Game+ item chains. Reload A for Forever and adjust the discovery/kill balance as needed. Exact thresholds are unconfirmed; keep extra saves.
  4. An aggressive first run with more kills than discoveries helps with Abandoned. See the linked endings walkthrough for the secret item chains.
17 trophies can be missed: there is no chapter select or free roam after the story. Use several manual save slots.
02 / 9 TROPHIES

Story

SHOW SPOILERHIDE SPOILER · Hidden trophy 01

Welcome To St. Amelia Bronze

Progress through the first return to town.

SHOW SPOILERHIDE SPOILER · Hidden trophy 02

Resignation Bronze

Complete the clinic chapter with Zoe.

SHOW SPOILERHIDE SPOILER · Hidden trophy 03

A Long Night Ahead Bronze

Continue Zoe’s route to the medical centre.

SHOW SPOILERHIDE SPOILER · Hidden trophy 04

The Patient Bronze

Finish the patient’s sequence.

SHOW SPOILERHIDE SPOILER · Hidden trophy 05

Many Into One Bronze

Complete the alternate medical centre.

SHOW SPOILERHIDE SPOILER · Hidden trophy 06

Key To The Castle Bronze

Open the way to CEG Tower.

SHOW SPOILERHIDE SPOILER · Hidden trophy 07

Find Yourself Bronze

Reach the tenth-floor office.

SHOW SPOILERHIDE SPOILER · Hidden trophy 08

Can’t Change Things Bronze

Finish the alternate facility section.

SHOW SPOILERHIDE SPOILER · Hidden trophy 09

Eraser Bronze

Clear the final confrontation.

03 / 5 TROPHIES

Endings

SHOW SPOILERHIDE SPOILER · Hidden trophy 01

For St. Amelia Gold

See the Justice ending. Save before the last stretch to prepare alternate outcomes.

SHOW SPOILERHIDE SPOILER · Hidden trophy 02

Here To Stay Gold

See the Forever ending by changing the balance of discoveries and defeats.

SHOW SPOILERHIDE SPOILER · Hidden trophy 03

Just Making Things Worse Gold

See the Abandoned ending; a more aggressive first run can lead here.

SHOW SPOILERHIDE SPOILER · Hidden trophy 04

Let’s Talk This Out Silver

Unlock the Dog route during New Game+; keep a separate save for it.

SHOW SPOILERHIDE SPOILER · Hidden trophy 05

Sci-fi-lent Hill Silver

Unlock the Sci-fi route during New Game+; follow its item chain before the finale.

04 / 8 TROPHIES

Exploration & collectibles

Cold Calling Silver

Dial every number you discover around St. Amelia.

Observation Silver

Collect half of the documents.

Thorough Inspection Gold

Find every document; compare your checklist before leaving each area.

Blur Your Eyes Silver

Gather every strange postcard.

Sweeping Signals Silver

Tune into every CRTV signal.

Future Hardware Bronze

Pick up the Pistol-3000.

Here’s Simon! Bronze

Pick up the Axe.

Resourceful Bronze

Open every resource container.

05 / 14 TROPHIES

Runs & combat

Reliving A Nightmare Silver

Finish a New Game+ run.

Fleeting Visit Silver

Finish in less than four hours; turn on the in-game timer and skip cutscenes.

From Scratch Bronze

Combine items to create 20 new ones.

Creative Process Bronze

Get a kill with each of the seven required weapons in one run; track them as you go.

Long-Range Masonry Bronze

Land a brick headshot from beyond 15 metres.

Pinpoint Inaccuracy Bronze

Land a Flare Gun headshot from beyond 10 metres.

Missing The Point Entirely Bronze

Silence 30 Widows across your playtime.

Pull! Bronze

Throw a bottle upward and shoot it with the pistol.

Isolating Experience Bronze

Stay inside a hiding spot for 60 seconds.

Static Distractions Bronze

Use radios in the world to distract ten enemies.

Lured Off Track Bronze

Distract 20 enemies with bottles.

Alarmingly Effective Bronze

Trigger a car alarm to distract an enemy.

Reject The Help Gold

After meeting Richard, complete a run without saving at a phone; autosaves still work.

Save It For The Patients Silver

Use no healing items in “Rounds” or “The Patient”; save before attempting both.

06 / PLATINUM

The platinum

Doing The Right Thing Platinum

Earn the other 36 base-game trophies. Difficulty does not gate the platinum.

07 / LINKS

Sources & walkthroughs